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New Cool Features in Cinema 4D R20 - Now Available
These are some of the cool new features in R20:
MoGraph Fields – Offer unprecedented content creation possibilities to the procedural animation toolset in MoGraph. The Fields feature in Cinema 4D R20 makes it possible to efficiently control the strength of the effect using any combination of falloffs – from simple geometric shapes to shaders and sounds to objects and mathematical formulas. Fields can be mixed and combined with one another in a layer list. Effects can be re-mapped and grouped in multiple Fields to control Effectors, Deformers, weights and more.
Volume-based modeling – The OpenVDB-based Volume Builder and Mesher in Cinema 4D R20 offer an entirely new procedural modeling workflow. Any primitive or polygon object (including the new Fields objects) can be combined to create complex objects using Boolean operations. Volumes created in R20 can be exported sequentially in OpenVDB format and can be used in any application or render engine that supports OpenVDB.
Node-based material system – More than 150 different node-based shaders offer customers a new and streamlined workflow to quickly and conveniently create shading effects from simple reference materials to highly complex shaders. The existing standard material system’s interface can be used to get started with the new node-based workflow. Node-based materials can be made available as parametric assets with a reduced interface.
CAD Import – Cinema 4D R20 offers seamless drag and drop import for common CAD file formats such as Solidworks, STEP, Catia, JT, and IGES. The scale-based tessellation feature of the import function offers individual control of the level of detail for impressive visualizations.
ProRender improvements – The GPU-based ProRender in Cinema 4D lets customers utilize the power of the GPU to create physically accurate renders. In R20, key features such as Subsurface Scattering, motion blur, and multi-passes are now available. Other enhancements in ProRender include updated code, support for Apple’s Metal2 graphics technology and the use of out-of-core textures.
Core Modernization – The modernization efforts of the Cinema 4D core architecture and foundational technologies MAXON announced in 2017 are now more tangible and mature in Release 20. This is marked by a series of significant API adaptations, the new node system, and the modeling and UI framework.
1.Cinema 4D in AE has been upgraded to r19 (live link, spline tools, physical rendering, body paint)
2.If you use mercury transmit for monitoring, you can now preview in 10-bit with suitable hardware
3.Under Character panel, ligatures and Hindi digits are added.
4.Export as animated GIF via media encoder
5.Remove the font missing window when opening a new project by going preferences > type
6.Center anchor point in new shape layers by going Preferences > General
7.Cycling between the 7 masks modes (if 2 masks are intersected) by pressing the equal key (=) forward and by pressing the dash key (-) to go backwards
8.Clear out disc caches
9.In the project pane, if u copy a comp, select a folder, and paste; the comp will be pasted inside the selected folder.
10.The Add, Match, and Remove Grain plugins are now 5x faster thanks to the GPU optimization
11.The Video Limiter plugin from Premiere Pro has been added to AE. This plugin is mostly used for older video systems like NTSC.
Transcribing video audio to create closed captioning is a tedious task for video editors — and one that is a growing necessity as auto-play videos in social news feeds use captioning to capture viewer’s attention even on mute. Could artificial intelligence could make that task a bit more streamlined? Trint has a new free plug-in for Adobe Premiere Pro CC that uses A.I. to automatically transcribe videos in a matter of minutes the company says.Sign Up for a free Trial >> Link: https://trint.com/